{Name = "Family Jewels", CFrame = CFrame.new(-464, 25.25, -409)}. 0 . The official Discord for the Police Roleplay Community and Emergency Response: Liberty County on Roblox! This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Also, I do not infringe any kind of copyright, everything I use in my videos are self made. The team is able to access various traffic-related tools and vehicles. Free Roblox Script Emergency Response: Liberty County. {Name = "ATM - Police", CFrame = CFrame.new(1007.8, 4, -23.4)}. This is the best working script available for Emergency Response: Liberty County (ER:LC)! 1 hour ago {Name = "Tool Store Inside", CFrame = CFrame.new(-437.03, 25.748, -710)}, {Name = "Hideout", CFrame = CFrame.new(857, 4.5, 832)}, table.sort(Client.LocationName, function(a, b) return a < b end), table.sort(Client.StoreName, function(a, b) return a < b end), table.sort(Client.AtmName, function(a, b) return a < b end), if cframe and typeof(cframe) == "CFrame" then, local oldws = LocalPlayer.Character.Humanoid.WalkSpeed, LocalPlayer.Character.Humanoid.WalkSpeed = 0, LocalPlayer.Character:SetPrimaryPartCFrame(cframe), LocalPlayer.Character.Humanoid.WalkSpeed = oldws, local function Teleport(CFrame, Callback, NoAnchor), LocalPlayer.Character.HumanoidRootPart.Anchored = true, LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame, LocalPlayer.Character.HumanoidRootPart.Anchored = false, Teleports:Box({Name = "Tp to player", ClearText = true, Callback = function(Value), local Character = Utils.GetCharacter(Player), if Player and Utils.GetCharacter(Player) then, Client.TP(Character.HumanoidRootPart.CFrame), Teleports:SearchDropdown({Name = "Locations", Options = Client.LocationName, Callback = function(Value), local LocationData = Utils.FindTable(Client.Locations, Value), Teleports:SearchDropdown({Name = "Stores", Options = Client.StoreName, Callback = function(Value), Teleports:SearchDropdown({Name = "Atms", Options = Client.AtmName, Callback = function(Value), Core.Toggle["AutoRobEnabled"] = AutoRobTab:Toggle({Name = "Auto Rob Enabled", State = false, Callback = function(Value), Core.Toggle["AutoRobHouse"] = AutoRobTab:Toggle({Name = "Auto Rob House", State = Settings.AutoRobHouse or false, Callback = function(Value), Core.Toggle["AutoRobATMs"] = AutoRobTab:Toggle({Name = "Auto Rob ATMs", State = Settings.AutoRobATMs or false, Callback = function(Value), Core.Toggle["AutoRobJewelry"] = AutoRobTab:Toggle({Name = "Auto Rob Jewelry", State = Settings.AutoRobJewelry, Callback = function(Value), Core.Toggle["ESP_Enabled"] = ESP_Window:Toggle({Name = "ESP", State = Settings.ESP.Enabled or false, Callback = function(Value), Core.Toggle["ESP_Boxes"] = ESP_Window:Toggle({Name = "Toggle Boxes", State = Settings.ESP.Boxes or false, Callback = function(Value), Core.Toggle["ESP_Tracers"] = ESP_Window:Toggle({Name = "Toggle Tracers", State = Settings.ESP.Tracers or false, Callback = function(Value), Core.Toggle["ESP_TeamMates"] = ESP_Window:Toggle({Name = "Show TeamMates", State = Settings.ESP.TeamMates or false, Callback = function(Value), --[[ESP_Window:AddColorPicker("ESP Color", Color3.fromRGB(255, 255, 255), function(Value), Core.Toggle["ESP_Team"] = ESP_Window:Toggle({Name = "Use Team Color", State = Settings.ESP.Team or false, Callback = function(Value), Core.Toggle["ESP_Name"] = ESP_Window:Toggle({Name = "Show Name", State = Settings.ESP.Names or false, Callback = function(Value), VehicleCheats:Box({Name = "Vehicle Horsepower", ClearText = false, Callback = function(Value), local Drive = require(Vehicle["Drive Controller"]), VehicleCheats:Box({Name = "Vehicle Max Speed (Lower = Faster)", ClearText = false, Callback = function(Value), VehicleCheats:Button({Name = "Mod Vehicle (Preset Values)", Callback = function(), Client.Notification("Grey", "Modded your vehicle"), Core.Toggle["Disable Detections"] = VehicleCheats:Toggle({Name = "Disable Detections", State = Settings.DisableDetections or false, Callback = function(Value), for i,v in next, game:GetService("Workspace")["Traffic Lights"]:GetChildren() do, Core.TLDetections[#Core.TLDetections + 1] = {Object = v.Detection, Parent = v}, Core.TLDetections["SpeedTraps"] = workspace.TrafficDetections.SpeedTraps, workspace.TrafficDetections.SpeedTraps.Parent = nil, Core.TLDetections["EvasionDetections"] = workspace.TrafficDetections.EvasionDetections, workspace.TrafficDetections.EvasionDetections.Parent = nil, SettingsT:Button({Name = "Copy Discord Invite", Callback = function(), setclipboard(game:HttpGet("https://thisstuff.xyz/rawdiscord.txt")), SettingsT:Button({Name = "Disable All", Callback = function(), writefile("ThisStuff_2534724415.json", HttpService:JSONEncode(Settings)), UserInputService.InputBegan:Connect(function(Input, GPE), if Utils.GetCharacter(LocalPlayer) and not GPE and Input.UserInputType == Enum.UserInputType.MouseButton1 and Settings.ClickTP then, local OldAutoPick = Core.Toggle["Auto Lockpick"]:GetState(), local OldAutoSafe = Core.Toggle["Auto Safe"]:GetState(), Core.Toggle["Auto Lockpick"]:SetState(true), local Math = math.random(1, #game:GetService("Workspace").Houses:GetChildren()), local House = game:GetService("Workspace").Houses[Math], Math = math.random(1, #game:GetService("Workspace").Houses:GetChildren()), House = game:GetService("Workspace").Houses[Math], if not LocalPlayer.Backpack:FindFirstChild("Lockpick") then, Teleport(Utils.FindTable(Client.Locations, "Tool Store Inside").CFrame, function(), Response = ReplicatedStorage.FE.BuyGear:InvokeServer("Lockpick"), if not LocalPlayer.Backpack:FindFirstChild("Lockpick") or Response ~= "Good" then, if not House:FindFirstChild("DoorHandle") then, Client.TP(CFrame.new(House["MarkerPosition"].Value)), wait(5) --// What's the matter with the checks, ReplicatedStorage.Houses.EnterHouse:FireServer(House.Name), if LocalPlayer.PlayerGui.GameMenus.Lockpick.Visible == false and Lockpick.Line < 6 then, until Lockpick.Line > 6 or Core.AntiHelicopter, until workspace.HouseRobbery:FindFirstChild(LocalPlayer.Name), until #workspace.HouseRobbery[LocalPlayer.Name]:GetChildren() > 0, local DoorCFrame = LocalPlayer.Character.HumanoidRootPart.CFrame, for i,v in next, workspace.HouseRobbery[LocalPlayer.Name]:GetChildren() do, LocalPlayer.Character.Humanoid.Jump = true, Teleport(v.CFrame + Vector3.new(0, 4, 0), function() wait(0.4) ReplicatedStorage.Houses.StealItem:FireServer(v) wait(0.2) end, false), local Part = v:FindFirstChild("MainSafe", true) or v.PrimaryPart, Client.TP(Part.CFrame + Vector3.new(0, 2, 0)), ReplicatedStorage.FE.StartHack:InvokeServer("StartHack", Part), until LocalPlayer.PlayerGui.GameMenus.Safe.Visible == false or LocalPlayer.PlayerGui.GameMenus.Safe.Position.X.Scale ~= 0.5 or LocalPlayer.PlayerGui.GameMenus.Safe.Position.Y.Scale ~= 0.5, Core.Toggle["Auto Lockpick"]:SetState(OldAutoPick), Core.Toggle["Auto Safe"]:SetState(OldAutoSafe), ReplicatedStorage.Houses.ExitHouse:FireServer(), LocalPlayer.Character.Humanoid.WalkSpeed = Settings.SpeedCheats and Settings.WalkSpeed or 16, local OldAutoComplete_ATM = Core.Toggle["Auto ATM"]:GetState(), if not LocalPlayer.Backpack:FindFirstChild("RFID Disruptor") then, Response = ReplicatedStorage.FE.BuyGear:InvokeServer("RFID Disruptor"), if not LocalPlayer.Backpack:FindFirstChild("RFID Disruptor") or Response ~= "Good" then, Client.TP(Utils.FindTable(Client.Locations, "ATM - Powerplant").CFrame), for i,v in next, workspace.ATMs:GetChildren() do, if #v:GetChildren() ~= 0 and v:FindFirstChildWhichIsA("Part") then, local Distance = (v:FindFirstChildWhichIsA("Part").Position - LocalPlayer.Character.HumanoidRootPart.Position).Magnitude, if Core.Robbing == false or Core.AntiHelicopter then, ReplicatedStorage.FE.StartATM:FireServer(ATM), local Response2 = ReplicatedStorage.FE.StartHack:InvokeServer("StartHack", ATM), if Response2 ~= true and LocalPlayer.PlayerGui.GameMenus.ATM.Hacking.Visible == false then, until LocalPlayer.PlayerGui.GameMenus.ATM.Hacking.Visible ~= true, FireButton(LocalPlayer.PlayerGui.GameMenus.ATM.SuccessfulHack.ClickHere), Core.Toggle["Auto Lockpick"]:SetState(OldAutoComplete_ATM), local OldAutoDrill = Core.Toggle["Auto Drill"]:GetState(), if not LocalPlayer.Backpack:FindFirstChild("Drill") then, local Response = ReplicatedStorage.FE.BuyGear:InvokeServer("Drill"), if not LocalPlayer.Backpack:FindFirstChild("Drill") or Response ~= "Good" then, if #workspace.JewelryCases:GetChildren() < 4 then, Teleport(CFrame.new(-465, 12, -432), function() wait(1) end), for i,v in next, workspace.JewelryCases:GetChildren() do, Teleport(CFrame.new(Case.Position - Distance), function(), local Response = ReplicatedStorage.FE.RobJewelry:InvokeServer(Case), JewelryFloor.Position += Vector3.new(0, 1, 0), LocalPlayer.Character.Humanoid:EquipTool(LocalPlayer.Backpack:FindFirstChild("Drill")), until LocalPlayer.PlayerGui.GameMenus.RobJewelry.Visible == true and LocalPlayer.PlayerGui.GameMenus.RobJewelry.Position.X.Scale < 1 and LocalPlayer.PlayerGui.GameMenus.RobJewelry.Position.Y.Scale < 1, VirtualUser:ClickButton1(Vector2.new(math.random(5, 15), math.random(5, 15)), workspace.CurrentCamera.CFrame), until tonumber(LocalPlayer.PlayerGui.GameMenus.RobJewelry.TimerText.Text:match("%d+.%d")) <= 1.5 or tick() - Start >= 25, until tonumber(LocalPlayer.PlayerGui.GameMenus.RobJewelry.TimerText.Text:match("%d+.%d")) == 0 or LocalPlayer.PlayerGui.GameMenus.RobJewelry.Visible == false, if LocalPlayer.Backpack:FindFirstChild("Drill") and Settings.AutoRob and not Core.Robbing and not Core.AntiHelicopter then, Robbery.Cooldowns.Jewelry = Robbery.CooldownTimes.Jewelry, Core.Toggle["Auto Drill"]:SetState(OldAutoDrill), if Settings.AutoCompleteSafe and LocalPlayer.PlayerGui:FindFirstChild("GameMenus") and LocalPlayer.PlayerGui.GameMenus.Safe.Visible == true and LocalPlayer.PlayerGui.GameMenus.Safe.Position.X.Scale == 0.5 and LocalPlayer.PlayerGui.GameMenus.Safe.Position.Y.Scale == 0.5 then, local Rotation = SafeValues[tonumber(LocalPlayer.PlayerGui.GameMenus.Safe.Top2.TargetNum.Text)] --// Rotation % SafeValues[10] == 0, local LocalScript = LocalPlayer.PlayerGui.GameMenus.Safe:FindFirstChild("Movement", true), LocalPlayer.PlayerGui.GameMenus.Safe.Safe.Dial.Rotation = Rotation + Random.new():NextInteger(-10, 10), FireButton(LocalPlayer.PlayerGui.GameMenus.Safe.Safe.Dial.ImageLabel), FireButton(LocalPlayer.PlayerGui.GameMenus.Safe.ImageLabel.TextButton), elseif Settings.AutoPick and LocalPlayer.PlayerGui:FindFirstChild("GameMenus") and LocalPlayer.PlayerGui.GameMenus.Lockpick.Visible == false and Lockpick.Line ~= 1 then, if Settings.AutoDrill and LocalPlayer.PlayerGui:FindFirstChild("GameMenus") and LocalPlayer.PlayerGui.GameMenus.RobJewelry.Visible == true then, LocalPlayer.PlayerGui.GameMenus.RobJewelry.Drill.goodzone.Size = UDim2.new(1, 0, 1, 0), if Utils.GetCharacter(LocalPlayer) and Settings.AutoComplete_ATM and LocalPlayer.PlayerGui.GameMenus.ATM.Hacking.Visible == true then, for i,v in next, LocalPlayer.PlayerGui.GameMenus.ATM.Hacking.CycleFrame:GetDescendants() do, if v:IsA("TextLabel") and v.Text == LocalPlayer.PlayerGui.GameMenus.ATM.Hacking.SelectingCode.Text and v.TextColor3 == Color3.new(0, 0, 0) then, FireButton(LocalPlayer.PlayerGui.GameMenus.ATM.Hacking.ClickButton), elseif Utils.GetCharacter(LocalPlayer) and Settings.AutoRob and not Core.Robbing and not Core.AntiHelicopter and (tick() - Robbery.Cooldowns.ATM > 30 and tick() - Robbery.Cooldowns.House > 30 and tick() - Robbery.Cooldowns.Jewelry > 30) then, --print(tick() - Robbery.Cooldowns.House, tick() - Robbery.Cooldowns.ATM), if tick() - Robbery.Cooldowns.House > Robbery.CooldownTimes.House and Settings.AutoRobHouse then, elseif tick() - Robbery.Cooldowns.ATM > Robbery.CooldownTimes.ATM and Settings.AutoRobATMs then, elseif tick() - Robbery.Cooldowns.Jewelry > Robbery.CooldownTimes.Jewelry and Settings.AutoRobJewelry then, game:GetService("RunService").RenderStepped:Connect(function(), Lighting.Ambient = Color3.fromRGB(255, 255, 255), if Utils.GetCharacter(LocalPlayer) and Settings.SpeedCheats then, if Settings.AutoPick and Utils.GetCharacter(LocalPlayer) and LocalPlayer.PlayerGui:FindFirstChild("GameMenus") and LocalPlayer.PlayerGui.GameMenus.Lockpick.Visible == true and Lockpick.Line <= 6 and not Lockpick.Disabled then, local collides = Lockpick.collisionDetector(LocalPlayer.PlayerGui.GameMenus.Lockpick.Pick[Lockpick.Line]), if collides and Lockpick.Line <= 6 and LocalPlayer.PlayerGui.GameMenus.Lockpick.Pick:FindFirstChild(Lockpick.Line) then, local RandomWait = LocalPlayer.PlayerGui.GameMenus.Lockpick.Pick[Lockpick.Line].Size.Y.Scale / RandomDiv, if Random.new():NextInteger(0, 10) > 2 and tick() - Lockpick.LastDisabled > 1.5 then, if LocalPlayer.PlayerGui.GameMenus.Lockpick.Pick:FindFirstChild(Lockpick.Line) and Lockpick.collisionDetector(LocalPlayer.PlayerGui.GameMenus.Lockpick.Pick[Lockpick.Line]) then, VirtualUser:ClickButton1(Vector2.new(5, 8), workspace.CurrentCamera.CFrame), if not Lockpick.NoLP and Lockpick.LPC ~= 2 then, LocalPlayer.PlayerGui.GameMenus.Lockpick.OpenEvent.Event:Connect(function(), LocalPlayer.CharacterAdded:Connect(function(Character), Character:WaitForChild("HumanoidRootPart"), Character.Humanoid:GetPropertyChangedSignal("JumpPower"):Connect(function(), if Settings.SpeedCheats and Character.Humanoid.JumpPower ~= Settings.JumpPower then, Character.Humanoid.JumpPower = Settings.JumpPower, hookfunction(LocalPlayer.PlayerGui.GameMenus.RobJewelry.Drill.goodzone.TweenSize, function(), if Settings.AntiHelicopter and ReplicatedStorage.MiscValues.HeliOut.Value == false and not LocalPlayer.Character:FindFirstChildWhichIsA("BodyPosition") then, local Vector = Vector3.new(math.random(5000, 20000), math.random(100, 300), math.random(5000, 20000)), local BodyPosition = Instance.new("BodyPosition"), BodyPosition.Name = RandomCharacters(math.random(5, 20)), BodyPosition.Parent = LocalPlayer.Character.HumanoidRootPart, BodyPosition.MaxForce = Vector3.new(600, 9e20, 600), if not Settings.AntiHelicopter or ReplicatedStorage.MiscValues.HeliOut.Value == false or not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("Humanoid") then, BodyPosition.Position = Vector3.new(math.random(Vector.X - 300, Vector.X + 300), Vector.Y, math.random(Vector.Z - 200, Vector.Z + 200)), if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then, LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("JumpPower"):Connect(function(), if Settings.SpeedCheats and LocalPlayer.Character.Humanoid.JumpPower ~= Settings.JumpPower then, Core.Toggle["Disable Detections"]:SetState(Settings.DisableDetections), Core.Toggle["Infinite Stamina"]:SetState(Settings.InfiniteStamina), Client.Notification("Green", "Created by NoTwistedHere"), ReplicatedStorage.ClientBinds.PushPopup:Fire("Be careful when using the script in a server you do not own/trust. Emergency Response: Liberty County GUI - 2022 ( COPY THE LINK BELOW AND PASTE IT IN YOUR BROWSER! By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. It is listed below: There is currently 2 legal items for the Civilian team. These players can enforce the law of the city by arresting wanted criminals or by performing various activities around the map. OK, I Understand Roblox Script - Brookhaven | IceHub | Kill Players, Lag Server, Rainbow & More unfair Hub (55+ Games) Roblox Script - Wisteria 2 | Valynium | Auto Farm, Auto Attack, Farm Herbs, Auto Farm Players, Auto Skills, ESP & More Today I am showcasing an AutoSolver script! Welcome to the wiki for those lovers of the ROBLOX game Emergency Response: Liberty County. ER:LC Roblox Emergency Response Script Autofarm GUI Exploit - YouTube The game was not updated as frequently as in the past year, but had a few major updates. Players are able to roleplay as a civilian, criminal, police officer, sheriff's deputy, firefighter, paramedic (EMS), and department of transportation (DOT . | 0.45 KB, Python | Work fast with our official CLI. The game allows players roleplay almost anything in the county. 1 hour ago You signed in with another tab or window. Continue. | 0.23 KB, C# | 1 hour ago Emergency Response- Liberty County - Extended Trailer. ER:LC features an in-game currency system represented by US Dollars ($). 1 hour ago Back at it again with asking for something instead of doing it myself cause I don't know how to script, anyone know a way to get the metaverse badge for . Commie Loli Known Member. https://rekonise.com/the-best-emergency-response-liberty-county-gui-2022-mfll2 Advertisement Comments botfromza 217 days Comment was deleted Add Comment Please, Sign Into add comment \n While the script protects you from Client bans, you can still be reported and/ or recorded. IF there is a way you can make this less laggy, and more efficient it would be great! A list of all law enforcement vehicles can be found here. Below is the best information and knowledge about emergency response: liberty county script compiled and compiled by the onthihsg.com team, along with other related topics such as: emergency response liberty county script pastebin 2022, emergency response liberty county script gui, emergency response liberty county script 2022, Emergency response These include new vehicles, items, and improved mechanics. A tag already exists with the provided branch name. 262,354 Members. Each team has access to their own unique vehicles, and players on one team cannot spawn a vehicle from another team. Request Emergency Response: Liberty County (Metaverse) Thread Closed #1 (Direct Link) 04-16-2021, 05:00 PM . Are you sure you want to create this branch? | 2.03 KB, MySQL | Emergency Response: Liberty County OP Script Credits: TheSynapseGuy [Created Auto Solver]Script: https://bio.link/nooovsterMy Discord: https://discord.gg/AwQW4Bu3Du NOTE This video does NOT infringe and violate any policies such as spam, deceptive practices and scams. | 2.78 KB, C | Civilians have access to 6 weapons, 2 of which require a Gamepass. Discover - Roblox | 1.77 KB, Lua | A list of all fire & rescue vehicles can be found here. Emergency Response- Liberty County - Join the DOT team tutorial! Liberty County - Infinite Money Glitch - YouTube After activating the script, the scrip. Add comment. Some of these updates include new vehicles, items, tasks, accessible trunks, mechanics, and events. Roblox Script - Brookhaven | IceHub | Kill Players, Lag Server, Rainbow & More, Roblox Script - Combat Warriors | MaxHub | Anti Parry, Aimbot, Silent Aimbot, Local Player & More, Roblox Script - Wisteria 2 | Valynium | Auto Farm, Auto Attack, Farm Herbs, Auto Farm Players, Auto Skills, ESP & More, Roblox Script - Phantom Forces | Aimbot, Target Part, Wall Check, ESP & More, Roblox Script - Project Slayers [Lazy Hub]. Not a member of Pastebin yet? There is currently 4+ DOT vehicles. Posts: 246 Threads: 20 Joined: Feb 2016 Request ANY SCRIPTS FOR Emergency Response Liberty County Thread Closed Pages (2): 1 2 Next Pages (2): 1 2 Next Thread Closed Free Roblox Script EMERGENCY RESPONSE GUI - Pastebin.com | 0.45 KB, Python | "), if not Utils.GetCharacter(LocalPlayer) or LocalPlayer.Character:FindFirstChild("Humanoid").Sit == false then, local Seat = LocalPlayer.Character:FindFirstChild("Humanoid").SeatPart, ReplicatedStorage.FE.VehicleExit:FireServer(Seat), game:GetService("RunService").RenderStepped:Wait(), ReplicatedStorage.FE.VehicleSit:FireServer(Seat), for i,v in next, getconnections(button.MouseButton1Click) do, for i,v in next, getconnections(button.MouseButton1Down) do, for i,v in next, getconnections(button.Activated) do, for i,v in next, game:GetService("Players").LocalPlayer.Backpack:GetChildren() do, local GunSettings = require(v.GunSettings), if not table.find(Core.GunSettings, gethiddenproperty(v.GunSettings, "ScriptGuid")) then, Core.GunSettings[gethiddenproperty(v.GunSettings, "ScriptGuid")] = GunSettings, local OldGunSettings = Core.GunSettings[gethiddenproperty(v.GunSettings, "ScriptGuid")], GunSettings.Recoil = Settings.NoRecoil and 0 or OldGunSettings.Recoil, GunSettings.AimSpeed = Settings.InstantAim and 0 or OldGunSettings.AimSpeed, GunSettings.ReloadTime = Settings.InstantReload and 0 or OldGunSettings.ReloadTime, GunSettings.Accuracy = Settings.NoSpread and 0 or OldGunSettings.Accuracy, local HidingSpot = Random.new():NextInteger(1, #HidingSpots), return HidingSpots[HidingSpot] + Vector3.new(Random.new():NextNumber(0, 5), 0, Random.new():NextNumber(0, 5)), function get_target() -- thanks unrealskill for making this function (https://v3rmillion.net/showthread.php?tid=620391), local Node = CFrame.new(Mouse.UnitRay.Origin), ray = Ray.new(ray.Origin, ray.Direction * 10000), local Hit, Position = workspace:FindPartOnRayWithIgnoreList(ray, {, if pcall(function() local a = Hit.Transparency end) and Hit.Transparency == 0 then, return #Hits == 0 and Mouse.Hit or CFrame.new(Position), Node = CFrame.new(Position) * (Node - Node.p), return math.abs(a.X * (b.X - c.Y) + b.X * (c.Y - a.Y) + c.X * (a.Y + b.Y))/2, function createFrameCollider(frame) --// From DevForum, local frame_absoluteSize = frame.AbsoluteSize, local frame_absolutePosition = frame.AbsolutePosition, local frame_height = frame_absoluteSize.Y, local frame_area = frame_width*frame_height, local frame_center = frame_absolutePosition + frame_absoluteSize/2, local frame_theta = (-frame_rotation)%180, frame_theta = frame_theta < 0 and 180 - math.abs(frame_theta) or frame_theta, local frame_theta_rad = math.rad(frame_theta), local shift_y = math.sin(frame_theta_rad)*frame_width/2, local shift_x = math.cos(frame_theta_rad)*frame_width/2, local offset_y = math.cos(frame_theta_rad)*frame_height/2, local offset_x = math.sin(frame_theta_rad)*frame_height/2, local edge_rightX = frame_center.X - shift_x, local edge_rightY = frame_center.Y + shift_y, local edge_leftX = frame_center.X + shift_x, local edge_leftY = frame_center.Y - shift_y, local a = Vector2.new(edge_leftX - offset_x, edge_leftY - offset_y), local b = Vector2.new(edge_rightX - offset_x, edge_rightY - offset_y), local c = Vector2.new(edge_rightX + offset_x, edge_rightY + offset_y), local d = Vector2.new(edge_leftX + offset_x, edge_leftY + offset_y), local obj_pos = guiObject.AbsolutePosition, local b = obj_pos + Vector2.new(size_x,0), local c = obj_pos + Vector2.new(size_x,size_y), local d = obj_pos + Vector2.new(0,size_y), for _, points in ipairs({corners, corners2}) do, local normal = Vector2.new(p2.Y - p1.Y, p1.X - p2.X), local projected = normal.X * p.X + normal.Y * p.Y, minA = (minA == nil and projected) or (projected < minA and projected) or minA, maxA = (maxA == nil and projected) or (projected > maxA and projected) or maxA, minB = (minB == nil and projected) or (projected < minB and projected) or minB, maxB = (maxB == nil and projected) or (projected > maxB and projected) or maxB, LocalPlayer.PlayerGui:WaitForChild("GameMenus"), for i,v in pairs(getconnections(LocalPlayer.PlayerGui.GameMenus.DOT.OpenEvent.Event)) do, Core.DOTConnection = LocalPlayer.PlayerGui.GameMenus.DOT.OpenEvent.Event:Connect(function(Object, Type, ), if Settings.InstantChangeTire == true and Type == "ChangeTire" then, elseif Settings.InstantFixLights == true and Type == "FixTrafficLight" then, for i,v in next, game:GetService("Workspace").Vehicles:GetChildren() do, if v["Control_Values"].Owner.Value == LocalPlayer.Name then, if not ReplicatedStorage.UnitList:FindFirstChild(LocalPlayer.Name) then, ReplicatedStorage.FE.CanChangeTeam:InvokeServer(BrickColor.new("Medium Blue")), local Callsign = Random.new():NextInterger(100, 9999), local Response = ReplicatedStorage.FE.CheckCallsign:InvokeServer(Callsign), ReplicatedStorage.FE.TeamChange:InvokeServer(BrickColor.new("Medium Blue"), GetCallsign()), local OldCFrame = LocalPlayer.Character.HumanoidRootPart.CFrame, if not v:FindFirstChild("Is_Wanted") then, if LocalPlayer.Character and v.Character then, LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame, if LocalPlayer.Backpack:FindFirstChild("Handcuffs") then, LocalPlayer.Character.Humanoid:EquipTool(LocalPlayer.Backpack.Handcuffs), ReplicatedStorage.FE.Eject:FireServer(v.Character, v.Character.Humanoid.SeatPart.Parent), ReplicatedStorage.FE.Handcuffs:InvokeServer("Handcuff", v), ReplicatedStorage.FE.Handcuffs:InvokeServer("Arrest", v), LocalPlayer.Character.HumanoidRootPart.CFrame = OldCFrame. Any player in the police/sheriff team is able to arrest players in this status. | 1.77 KB, Lua | 1 hour ago Please Are you sure you want to create this branch? [Roblox Script] Emergency Response: Liberty County. Only civilians, criminals, police, and sheriff are able to be affected by weapons. Many events were held to celebrate the game's success. Police Roleplay Community. iStephenRxxV Yours truly. 2,370 . Police is one of the two law enforcement teams. Emergency Response: Liberty County GUI - 2022 ( COPY THE LINK BELOW AND PASTE IT IN YOUR BROWSER! Please, Sign In to add comment "Save the city on an emergency team or chill on the civilian team.". 1 hour ago {Name = "Park", CFrame = CFrame.new(-42, 25.5, 125)}. ER:LC features drivable vehicles that players are able to use to travel around the map quickly. Roughly a year after the fire department update, on December 21, 2019, a new Department of Transportation team was brought into the game. PHONESUse this code to claim $5,000 MOBILEUse this code to claim $5,000 | 0.45 KB, Python | Department of Transportation (DOT) is a team responsible for maintaining roads and traffic around the county. Emergency Response- Liberty County - Rob an ATM tutorial! List of available robberies can be found below. Players must earn XP separately on all teams. Fire & Rescue is a team responsible for fires and medical calls around the county. Please read the wiki rules here. The game was first released in December 2018. Learn more about bidirectional Unicode characters, local exploit = (syn and not is_sirhurt_closure and not pebc_execute and "Synapse" or getexecutorname and identifyexecutor() == "ScriptWare" and "Script-Ware"), if type(v) == "function" and (getfenv(v).HookFuncs or (#getupvalues(v) >= 4 and type(getupvalue(v, 1)) == "number" and type(getupvalue(v, 3)) == "function")) and not Ignore[v] then, OldNamecall = hookmetamethod(game, "__namecall", function(self, ), if self.ClassName == "RemoteEvent" or self.ClassName == "RemoteFunction" then, if self.Name == "AutoDetection" or self.Name == "RandomEvent" or rawget(getfenv(0), "script").Parent == nil then, if type(v) == "string" and (string.find(v, "#") or #v == 2 or #v == 1) then, local secure_call = exploit == "Synapse" and syn.secure_call or newcclosure(function(Function, Script, ) --// Tried making it not synapse only - not sure if this works as intended, local ScriptEnvironment = getsenv(Script), local UserInputService = game:GetService("UserInputService"), local VirtualUser = game:GetService("VirtualUser"), local RunService = game:GetService("RunService"), local HttpService = game:GetService("HttpService"), local ReplicatedStorage = game:GetService("ReplicatedStorage"), local Players = game:GetService("Players"), local Lighting = game:GetService("Lighting"), local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/AbstractPoo/Main/main/Library"))(), local ESP_Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/HAXERINO/this-stuff-scripts/main/ThisStuff-ESP.txt"))(), local LocalCheats = Window:Tab({Name = "Local Cheats"}):Divider({Name = ""}), local CharacterCheats = Window:Tab({Name = "Character Cheats"}):Divider({Name = ""}), local Teleports = Window:Tab({Name = "Teleports"}):Divider({Name = ""}), local VehicleCheats = Window:Tab({Name = "Vehicle Cheats"}):Divider({Name = ""}), local AutoRobTab = Window:Tab({Name = "Auto Rob"}):Divider({Name = ""}), local ESP_Window = Window:Tab({Name = "Esp"}):Divider({Name = ""}), local SettingsT = Window:Tab({Name = "Settings"}):Divider({Name = ""}), local MenuFunctions = require(LocalPlayer.PlayerGui.GameMenus.MenuFunctions), for i = 48, 57 do table.insert(charset, string.char(i)) end, for i = 65, 90 do table.insert(charset, string.char(i)) end, for i = 97, 122 do table.insert(charset, string.char(i)) end, JewelryFloor = NewPart(Vector3.new(48, 3, 57), Vector3.new(-464, 15.55, -436.4)), NewPart(Vector3.new(176, 1, 428), Vector3.new(-348, 9.5, 341.766)), NewPart(Vector3.new(123, 1, 165), Vector3.new(-758.5, 9.5, -48.734)), return length > 0 and RandomCharacters(length - 1) .. charset[Random.new():NextInteger(1, #charset)] or "", local Success, Response = pcall(function(), return HttpService:JSONDecode(readfile("ThisStuff_2534724415.json")), if Success and type(Response) == "table" then, local Givetring = getfenv(getrenv()._G.PushNotification).string, function UpdatePlayer(Player, LastLocation), if not Settings.Radar or Player == LocalPlayer then, ReplicatedStorage.ClientBinds.SetMapMarker:Fire(Player.Name.."_PlayerLocation", LastLocation.Value, true, "PlayerLocation", false, Player.Team.TeamColor.Color, Player.Name, true), local LastLocation = Player:WaitForChild("LastLocation"), LastLocation:GetPropertyChangedSignal("Value"):Connect(function(), LocalPlayer.PlayerGui.GameGui.BottomLeft.Health["Stamina LS"].Stamina.Value = Ammount, LocalPlayer.PlayerGui.GameGui.BottomLeft.Health["Stamina LS"].UpdateStamina:Fire(), ESP_Library.Overrides.GetColor = function(Character), local Player = Players:GetPlayerFromCharacter(Character), return Settings.ESP.Team and Color3.fromRGB(Player.TeamColor.Color.R*255, Player.TeamColor.Color.G*255, Player.TeamColor.Color.B*255) or (Settings.ESP.Color or Color3.fromRGB(255, 255, 255)), return Settings.ESP.Color or Color3.fromRGB(255, 255, 255), PrimaryPart = Player.Character.PrimaryPart or Player.Character:WaitForChild("HumanoidRootPart", 20), ESP_Library:Toggle(Settings.ESP.Enabled or false), ESP_Library.Boxes = Settings.ESP.Boxes or false, ESP_Library.Tracers = Settings.ESP.Tracers or false, ESP_Library.Color = Settings.ESP.Color or Color3.fromRGB(255, 255, 255), ESP_Library.Names = Settings.ESP.Names or false, ESP_Library.Team = Settings.ESP.Team or false, ESP_Library.TeamMates = Settings.ESP.TeamMates or false, assert(typeof(Player) == "Instance", "Utils.GetCharacter :: Parsed value is invalid"), assert(Player:IsA("Player"), "Utils.GetCharacter :: Parsed value is invalid"), if Player.Character ~= nil and Player.Character:FindFirstChild("Humanoid") then, assert(type(Table) == "table", "Utils.FindTable :: Parsed 'Table' value is invalid"), assert(typeof(Name) == "string", "Utils.FindTable :: Parsed 'Name' value is invalid"), assert(typeof(PlayerName) == "string", "Utils.GetPlayer :: Parsed value is invalid"), if string.lower(string.sub(PlayersT[i].Name, 1, string.len(PlayerName))) == string.lower(PlayerName) then, for i,v in pairs(Players:GetPlayers()) do, if Utils.GetCharacter(v) and (v.Team.Name == "Criminals" or v.Team.Name == "Villans") then, local Distance = Utils.GetDistance(v.Character.HumanoidRootPart.Position), assert(typeof(Item) == "string", "Utils.Equip :: Parsed value is invalid"), if not Utils.GetCharacter(LocalPlayer) then, if LocalPlayer.Backpack:FindFirstChild(Item) then, LocalPlayer.Character.Humanoid:EquipTool(LocalPlayer.Backpack:FindFirstChild(Item)), assert(typeof(Wheel) == "Instance", "Utils.RepairWheel :: Parsed value is invalid"), local Request = ReplicatedStorage.FE.ChangeTire:InvokeServer(Wheel), MenuFunctions.ShowMessage("Success", "Tire successfully changed!
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